The goal of this book is to explain C# to you, but to write actual programs you need a specific coding environment. We’re betting that most readers will be using Microsoft Visual Studio, although we do provide alternatives. In basing the book on Visual Studio, we’ve tried to keep the Visual Studio portions to a reasonable minimum. we could just tell you, “Run your program any way you want,” but instead we may say, “Execute your C# program from Visual Studio by pressing F5.” We want you to be able to focus on the C# language and not on the mechanics of getting simple things to work.
TABLE OF CONTENT:
Chapter 01 - Creating Your First C# Windows Program
Chapter 02 - Creating Your First C# Console Application
Chapter 03 - Living with Variability
Chapter 04 - Smooth Operators
Chapter 05 - Controlling Program Flow
Chapter 06 - Collecting Data — The Class and the Array
Chapter 07 - Putting on Some High-Class Functions
Chapter 08 - Class Methods
Chapter 09 - Stringing in the Key of C#
Chapter 10 - Object-Oriented Programming
Chapter 11 - Holding a Class Responsible
Chapter 12 - Inheritance — Is That All I Get?
Chapter 13 - Poly-what-ism?
Chapter 14 - When a Class Isn’t a Class
Chapter 15 - Asking Your Pharmacist about Generics
Chapter 16 - The 10 Most Common Build Errors
Chapter 17 - The 10 Most Significant Differences between C# and C++
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